Hello guest neighbor2/11/2024 ![]() ![]() It has a working Funicular (unlike the main game) as well as an unused mechanic where you can arrest the Vandals and take them to the "DetentionRoom" for the night. ![]() In the files of Hello Guest Alpha 1, exists a test map for, well, testing. Has 2 ropes, a ball, attached to a HN1 Key Hold Left Shift to slowly fall down, avoiding harms way!, takes the visuals of a white bomb This Item worked like a second inventory, you could put it down, and then put other items into it Placeholder for the Locks, Can be knocked off a door by throwing something at it These cutscenes exist for both Quentin and Beatrix. These are labelled as "Alpha2_Intro" in the files, so they were either scrapped for time constraints, or meant to be used in a possible Alpha 2 of Hello Guest, before being scrapped entirely for Hello Neighbor 2 Alpha 1.Ĭut Cinematics that would have teached the player how to activate the funicular. In the files, there exists two unused extended endings for Beatrix and Quentin. ![]() Reshoot all of these, as these cutscenes DO have audio, but the video doesn't as the uploader forgot to turn audio on. ![]()
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